From next-generation cameras to multi-camera arrays, new technologies for producing visual content are generating important creative opportunities for production studios, post-production houses, distributors, and other media organizations. The engaging content they are producing has an eager audience. Consumers are readily adopting ultra-high-definition (UHD) televisions, high-resolution mobile devices, and even virtual reality (VR) headsets so they can experience that immersive content.
I was at the annual Sports Video Group (SVG) Summit last week, and as usual it was a great show focused on content management, and the use of technology to help enable the sports industry to provide entertainment to all of us.
My thanks to Christophe Bertrand, a Senior Analyst at ESG, for his recent video which includes some interesting factoids from ESG’s 2018 Data Protection Landscape survey. The survey echoes my own observations as a member of organizations that care about such things, including the LTO Consortium, the Active Archive Alliance, and Quantum’s product marketing and product management team.